Reminder: Everyone has his own build and mode to play ES im just trying to help =)
Raigor Stonehoof
The Earthshaker
(Not A Mini Guide Just A short One)
Background: In the barren-lands, tales spoke of tauren sages reaping the essence of dirt. Their consciousness melds with the brown beneath them. The loam becomes the conduit of their mental thought and reality. These warriors were feared for they could summon massive ruptures at their mere whim. So tremendous was their power that their magic leaks out of the earth violently with every spell. Sadly these sages mysteriously faded from the land. When the World Tree was threatened, couriers searched for these mighty ones but found just one. A young adept, Raigor Stonehoof, seeks battle to weave new tales of these shamans.
My Way To Play ES:
He is a strenght hero but he is not a tank! he is an spellcaster
he relies on spells and support more than anything.
he can take 5 heros alone but he is still support so i play him like this.
Pros:
-Lots of stun
-Very Powerful ultimate (can take a team)
-Fissure its large :
-Perfect Support at team fights and ganking,even running.
Cons:
-Lack of mana
-Slow MS for a ganking hero like him at early levels
-If not Stun right you can screw up all the gank
-Enemies Can target you all of the time cause of your stuns
-Not a good farmer
Why Playing This Hero???
-FUN its the only thing that matters .
-Great Support for the ones that likes to win or at leagues.
Advanced Stadistics:
Affiliation: Sentinel
Attack Animation: 0.467 /0.863
Damage: 46 - 56
Casting Animation: 0.69 / 0.5
Armor: 2.7
Base Attack Time: 1.7
Movespeed: 300
Missile Speed: Instant
Attack Range: 128 (melee)
Sight Range: 1800 / 800
Skills:
Fissure
Slams the ground with the Raigor's mighty totem, causing the ground to crack open front of him, damaging opponents and leaving an impassable crevasse for a period of time.
Level 1 - 125 damage, 1 second stun.
Level 2 - 175 damage, 1.25 second stun.
Level 3 - 225 damage, 1.5 second stun.
Level 4 - 275 damage, 1.75 second stun.
Cooldown: 15 seconds.
Enchant Totem
Empowers the totem resting on Raigor's back, causing it to deal extra damage on the next attack.
Level 1 - 50% increased damage.
Level 2 - 100% increased damage.
Level 3 - 150% increased damage.
Level 4 - 200% increased damage.
Cooldown: 7 seconds.
Aftershock
The power of Raigor casting a spell causes the earth to shake below him, dealing additional damage and stunning.
Level 1 - 25 damage, .3 second stun.
Level 2 - 45 damage, .7 second stun.
Level 3 - 75 damage, 1.2 second stun.
Level 4 - 115 damage, 1.5 second stun.
Echo Slam
Raigor sends shockwaves shooting through the ground, dealing damage ricocheting to nearby targets for additional damage.
Level 1 - 200 initial damage, 35 echo damage.
Level 2 - 275 initial damage, 45 echo damage.
Level 3 - 350 initial damage, 65 echo damage.
Cooldown: 150/130/110 seconds.
Skill Build 1(Fissure Ganker):
LvL1:Fissure
LvL2:Stats
LvL3:Fissure
LvL4:Stats
LvL5:Fissure
LvL6:Echo Slam
LvL7:Fissure
LvL8:Aftershock/Enchant Totem
LvL9:Enchant Totem/Aftershock
LvL10:Aftershock/Enchant Totem
LvL11:Echo Slam
LvL12:Aftershock/Enchant Totem
LvL13:Enchant Totem/Aftershock
LvL14:Aftershock/Enchant Totem
Lvl15:Enchant Totem
LvL16:Echo Slam
LvL17:Enchant Totem
LvL18-LvL25:Stats
Skill Build 2 (Normal ES):
LVL1:Fissure
LVL2:Aftershock
LVL3:Fissure
LVL4:Enchant Totem
LVL5:Fissure
LVL6:Echo Slam
LVL7:Fissure
LVL8:Aftershock
LVL9:Aftershock
LVL10:Aftershock
LVL11:Echo Slam
LVL12:Enchant Totem
LVL13:Enchant Totem
LVL14:Enchant Totem
LVL15:Stat
LVL16:Echo Slam
LVL17-LVL25:Stats
WELL AFTER READING ALL THE COMMENTS I JUST WANT TO TELL YOU THAT YOU DONT NEED TO FOLLOW THIS EXACTLY AS IT SAYS!!!!! DAMN YOU CAN SKILL BUILD AS YOU WANT!
Item Build:Core Items
This is all you need to be effective. ES is poor farmer anyway and kills will be his main gold income. oh also if you want you should carry a TP. in my personal opinion i dont like to buy them. i only buy TP for defing my lanes or for returning to the base (like anyone else) but i always buy it at goblins shop.
Shivas For mana And more AOE
Heart of tarrasque for HP regen so when you initiate you wont die in 2 secs
Travel so you can defend,farm and have more map awareness
Refresher orb its just GG (i mean using Echo Slam with refresher)
Optional Items:
More support.
this is used when youre really lacking of mana but in my opinion i dont use it if i use the first skill build then theres no problem only a bottle to be effective.
Needing Disables??? Why not getting this! (more MP regen + More Strenght And Hex)
Rejected Items:
Why getting this?
you dont need it youre not a dmg hero...
Your dmg is on your spells
Youre not a DPS!
-Any Type Of Lifesteal: Another big why? its better to get a
tarrasque For HP Regen cause Lifesteal its good for heros with
Lots of IAS and let me tell you that ES its not a AS hero.
Often seen on pubs well this is the WORST OF ALL THE ITEMS ON ES!WTF!
is often gotten on him as well, at least in pubs. Everything vanguard gives to ES is waste for it's price. Firstly vanguard is crap item overall and viable only on few certain heroes. Secondly ES isn't good farmer and if he spends 2,200 gold on Vanguard he won't complete his, much more important, build
STRATEGY
Laning:
ALWAYS DUAL! or at least at the most cases cause Youre a Melee Hero that gets easily outfarmed by a good combo as lesharc + sven
Early Game
Just Last-hit every creep on your way and play deffensively till youre enemies are Entrusted and then kill them when their def is down (always combo with partner for doing this)
Mid Game
You are your team's main initiator and your role is to blink in first and cast Echo slam then your team will finish the job. Beware of silencers and DoT (damage over time) spells as they disable your combo or prevent you from blinking in.
Late Game
Most of things remain same. Try to get Refresher/Shiva/Guinsoo depending on current game situation and your play style. You should have BoT by now to counter push/defend. Still you are first to blink in and initiate. Hope other team's carry won't rape your team.
Best allies
First of all, ES should never lane alone. Always choose some disabler, ranged if possible. Personal favorite lane partner is CM as they will rape most lanes without problems together.
Ranged disablers
Personally I prefer laning with those as they can cover you while you LH and their skills synergy well with your own. Lion and CM are, in my opinion, two best lane mates for you. CM is better tho, since her great aura allows spell spammage and total lane domination.
Melee Stunners
If there is really no possibility to lane with ranged hero/disabler you should at least get melee one (notice that this should be really rare and impossible in any organised game). Two melee heroes are bad since you won't have anyone to cover you while you LH and you will get harassed to death.
Stone giant
This is more of an fun mention but Tiny can toss you right in centre of enemies allowing you to place perfect ultimate. Also, he can be good lane partner, if needed.
KEEPER OF THE LIGHT!!!!!!!
Why laning with him well if you dont like him youre a complete dumbass!! is the best lane partern on Earthshaker!. JUST THINK ON CHACKRA MAGIC SPAM!
Worst enemies
Silencers
Silence. Stops you from doing your role for it's duration time. You should try to initiate before they get chance to silence you.
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DoT spells
Very annoying since they prevent you from blinking in because Kelen's dagger can't be used. Watch out for those closely.